Students explore Jupiter Artland in Mind Craft after visiting the physical environment. The above image shows students in a Jupiter Artland classroom, while digitally navigating the virtual environment. The students posed themselves in Mind Craft for a class photo.
After having a lecture with Professor David Benyon, at the Centre for Interaction Design at Edinburgh Napier University, Farmingdale and Napier students put their learnings to use and identified commercial examples of Blended Spaces. Blended Spaces in which digital content and physical environments merge. The students identified commercial experiences below and noted whether the blend was “seamless” or “broken” from the users’ point of view. Here are a few examples of their findings.
Farmingdale and Napier Students explore the land sculptures, installations, and artwork of Jupiter Artland.
SUNY Farmingdale State College in NY and Edinburgh Napier University in Edinburgh Scotland have kicked off their five-day Blended Spaces Workshop. The goal is to use fundamental principles of interaction design, mixed reality and how designers can solve human problems at heritage locations. Farmingdale and Napier students used the backdrop of Jupiter Art Land to explore the sculpture park, learn more about sustainable agriculture and produce design scenarios that produced new experiences for visitors.
Students from both institutions have teamed up at the Centre for Interaction Design to dive deeper into Professor David Benyon’s interaction design research in Blended Theory.
Students and faculty in the Visual Communication Department at Farmingdale State College, are producing and designing Memory Books with Natural Language Processing. Memory Books are personal photo albums that capture spoken memories of your friends and family. We use Google Voice, coupled with a series of user-centered workflows and work arounds to record memories of your most loved photos. Our student design thinkers are:
- solving complex usability problems by overcoming Google technical limitations
- exploring a wide verity of user-centered scenarios to solve key pain-points using Google Voice in its current state.
- combining transcribed verbal stories to printed text
- capturing the voice of a loved one while browsing memory books.
- designing beautiful photo album layouts using Adobe Products
- using scenario-based design to envision future user and technological interactions
- deigning mobile web interactions that solve key user-centered pain-points.
- creating prototypes to further understand their design decisions.
Artwork and Designs created by: Genevieve Quiban, Julius Capio, Gabby and Nick
The theme of DIS 2017 is bridging and connecting – across disciplines, practices, places and understandings. The most interesting things happen at edges and boundaries, and so the aim of the 2017 conference is to examine different approaches to framing knowledge about the design of interactive systems.
As advancements in interactive technology continue to blur the demarcations between people and data, and between things and software, interaction designers and researchers are finding new ways to explore this evolving, interdisciplinary landscape. At DIS 2017 we shall consider the contrasts and commonalities that are central in shaping the landscape of emerging interaction paradigms.
DIS 2017 is hosted by the Centre for Interaction Design, Edinburgh Napier University. Join us in Edinburgh to make the links that will build the future of interactive systems design.
The WordPress.com stats helper monkeys prepared a 2014 annual report for this blog.
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A San Francisco cable car holds 60 people. This blog was viewed about 2,900 times in 2014. If it were a cable car, it would take about 48 trips to carry that many people.
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